Autumn/Winter 2011

– Autumn/Winter 2011

Contextual Essays

Artists

Events, Works, Exhibitions

Circuits and Subterfuge: Emily Wardill and the Body Imaginary

Melissa Gronlund

Tags: Emily Wardill

Game Keepers Without Game, 2009, video projection with 5.1 sound, 72min, production still. Photograph: Polly Braden. Courtesy the artist

Game Keepers Without Game, 2009, video projection with 5.1 sound, 72min, production still. Photograph: Polly Braden. Courtesy the artist

At a symposium honouring Venturi Scott Brown & Associate’s contribution to architecture, Robert Venturi delivered his lecture in the form of a slide show, of things ‘we love’.1 After a short introduction, the bulk of the presentation was simply things (or, more precisely, images and names of things) loved by him and his partner Denise Scott Brown, which the audience laughed at and with appreciatively, both in solidarity with what was being celebrated (sauerkraut! Las Vegas!) and for the switch into a non-analytic mode of expression in the midst of exalted proceedings.2 This emphasis on things (or on images of things) and the straightforward listing of them is not a new idea, but for Venturi and Scott Brown, two of the founders of Postmodernism in architecture, to do this carried different valences — positive ones — versus earlier attempts in the genre, such as Georges Perec’s satire of consumerism, The Things: A Story of the 1960s. The novel, published in France in 1965, ends with its protagonists, an upwardly mobile Parisian couple, fleeing to Tunisia to escape all their possessions, and still being unhappy. 

Perec’s novel starts almost cinematically, as a roving eye casts its glance on the items in the couple’s home: The eye, at first, would pass along the grey fitted carpet of a long corridor, narrow and high-ceilinged. The walls would be cupboards of bright wood, on which brass fittings would gleam. Three engravings, the first representing Thunderbird, the winner at the Epsom Derby, the other the paddle-steamer the Ville-de-Monterau, the third, a Stephenson locomotive…3

This ability of objects to communicate